01-30-2008, 10:38 PM
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#1 (permalink)
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| Why the Saturn was the worst major console of all time s far as I'm concerned, the decision to call the Saturn the world's worst major console isn't difficult at all.
So what made the Saturn so bad? Well, why not start at the beginning? Does anyone remember its release?
Originally scheduled to launch "Saturnday" September 2, 1995 -- a week before the Playstation -- the Saturn was one of the most anticipated consoles of the time. Almost everyone was wondering if the console manufacturer's biggest console release since the Genesis would be something special. But then disaster struck.
At the very first E3 in May 1995, Sega's President Tom Kalinske committed a blunder of epic proportions long before Steve Jobs made it cool -- he announced that the "Saturnday" was a ruse and it was available that very day in select retailers. Of course, this announcement caught most major retailers off guard (Wal-mart for one) and aside from availability in those few stores, the console was scarce.
In one fell swoop, the video game industry and retailers were shocked at Sega's ridiculous move. And to make matters worse, third-party developers didn't know about Sega's real launch date, meaning games weren't ready, and the Saturn's pricepoint -- $399 -- was $100 more expensive than the Playstation.
After trying to rebuild relationships with KB Toys and other retailers who refused to even launch the Saturn, Sega's console quickly become the also-ran in the industry, trailing far behind the Nintendo 64 and Playstation.
Believing the console was dead in the water, Sega abandoned the Saturn far too early and by 1998, the company released its last game for the system -- one year after third-party support dried up.
Did any good come out of the Saturn?
When we look back on the Saturn, there's not much to like. Aside from some neat first-party arcade games that Sega had become known for, the chances of finding a stellar title amongst the garbage were slim, at best.
Amazingly, only two Saturn games sold over 1 million copies -- Virtua Fighter 2 and Grandia. Aside from those, the Saturn quickly became the cesspool of gaming. After all, can anyone actually name 30 great games they played on the console?
The main reason the Saturn was the worst console of all time
More than anything else, the Sega Saturn should be considered the worst major console of all time for one reason -- it was the catalyst that ultimately led to a series of events that brought one of the foremost hardware companies to its knees.
After the Genesis competed admirably against the SNES, Sega made a slew of mistakes before the Saturn. And while they proved to be damning internally, most people expected the company's next major console to save the day. But through poor management and even worse games, the Saturn solidified Sega as the next company to join the pantheon of also-rans.
And even though the Dreamcast was a valiant effort that I consider to be one of the best consoles of all time, the damage was already done and the days of Sega manufacturing consoles were numbered.
Suffice it to say, the Saturn was the greatest blunder in gaming hardware and the worst major console of all time. It's as simple as that. |
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01-31-2008, 04:35 AM
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#2 (permalink)
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| Quote:
Originally Posted by Stallion Suffice it to say, the Saturn was the greatest blunder in gaming hardware and the worst major console of all time. It's as simple as that. | Not only that, but I don't even recall this console. It must have been an amazing PR/Advertising Agency that were using! *sarcasm* |
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08-15-2008, 06:22 PM
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#3 (permalink)
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| I wouldn't call it that at all. Save that title for the 3DO or maybe even the Atari Jaguar (now those were garbage). Saturn gave birth to the Panzer Dragoon series, which has always been flawless and which ultimately lead to arguably the greatest on rails shooter of all time, Xbox1's Panzer Dragoon Orta. Biggest blunder and flop, probably. Worst console, not at all.
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08-15-2008, 09:36 PM
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#4 (permalink)
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| Here's further evidence. I have only included systems from large, otherwise respectable companies that were released and advertised worldwide.
Total console sales worldwide for comparison:
Saturn: 17 million (according to Wikipedia, which is almost double the 10.6 million that the Dreamcast sold and is well over the 13 million in total sales that the Sega Master System did in it's various incarnations, is more than half the 29 million units Genesis sold, and only 4.74 million shy of the 21.74 million that the Nintendo Gamecube sold worldwide).
3DO: 2 million
Virtual Boy: 770,000
CD-i: 570,000
Atari Jaguar: 250,000
Apple Pippin: 42,000
Total number of games available on each system worldwide:
Saturn: 488 (Dreamcast only had about had 325+, so technically it actually beat the Dreamcast here)
3DO: 232
Virtual Boy: 22 (no, that is not a typo)
CD-i: 152
Atari Jaguar: 69
Apple Pippin: less than 100
Launch pricing in North America:
Saturn: $399
3DO: $699
Virtual Boy: $180
CD-i: $700
Atari Jaguar: $250
Apple Pippen: $599
Need more evidence? Here is a list of Saturn games that would qualify as decent to incredible games.
Albert Odyssey
Nights Into Dreams
Daytona USA
Panzer Dragoon Saga (still considered one of the greatest RPG's ever made) and the 2 Panzer Dragoon shooters (Panzer Dragoon and Panzer Dragoon Zwei
Radiant Silvergun (import) and Many Other 2D Shooters (Gradius, Thuderforce 4, Battle Garegga, Darius Gaiden, In the Hunt, etc)
Virua Cop 1 & 2
Street Fighter Alpha 3 Many Other 2D Fighters (Marvel Super Heroes, Waku Waku, Pocket Fighter, Samurai Showdown, Fighting Vipers, Mortal Kombat, Darkstalkers, Xmen vs Street Fighter, KOF games, etc)
Guardian Heroes
Saturn Bomberman (up to 10 player simiultaneous multiplayer? wow!)
Shining Force III
Shining The Holy Ark
House of the Dead
Die Hard Arcade
Shinobi Legends
Manx TT Super Bike
Dragon Force
Sega Rally Championship
Assault Suit Leynos 2
Rayman (it's better than the PS1 version)
Astal
Baku Baku, Super Puzzle Fighter, Bust-a Move 3, Magical Drop and Other Puzzle Games
Tempest 2000
Burning Rangers
Wipeout (pretty good in it's day)
Virtual On (great in it's day)
Virtual Fighter 2 (great in it's day)
Sonic Jam
Magical Hoppers/Pandemonium!
Silhouette Mirage
Bug! and Bug Too!
Mr. Bones
Castlevania: SOTN
Tomb Raider
Capcom’s Generation 2 (Chronicles of Arthur)
Phychic Killer Taroumarou
Herc’s Adventure
Skeleton Warriors
Resident Evil
Myst
Policenauts (from Hideo Kojima, of Metal Gear fame, import only)
Bulk Slash
Mech Warrior 2
Gun Griffin 1 & 2
Powerslave/Exhumed
Duke Nukem 3D
Doom
Quake
Elan Doree
Three Dirty Dwarves
Magic Knight Rayearth
Legend of Oasis
Princess Crown
Dark Saviour
Steep Slope Sliders
Pro Pinball
Madden Football Games
Elevator Action Returns
Alien Trilogy
Hexen
Ghen War
D
Magic Carpet
Mass Destruction
Fighter's Megamix
Last Bronx
Slam and Jam
VR Golf 97
Winter Heat
World Series Baseball '98
and any others that I may have missed in my research.
Also, there were more great imports, like Metal Slug, a few Megaman games, Dungeons and Dragons Collection and Dead or Alive to name a few.
I have not played even 1/3 all of these games (my friend owned a Saturn and had about 20-something games for it, most of which are on this list, and also another friend of mine had a Saturn, and I played a few of these games over his house as well), but you get the idea. Was it a flop? Definitely. But it was far from the worst system ever.
Special thanks go to Wikipedia.org, Philipscdi.com, Racketboy.com, videogamecritic.net and Gamepro.com for helping me compile these stats and lists. Word.
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08-15-2008, 10:42 PM
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#5 (permalink)
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| Also of note.... the Saturn actually looked almost respectable for software sales in Japan Circa 1996.
Of the top 30 selling games for that year in Japan, 1 in 5 were Sega Saturn games.
Not bad considering it was competing with Playstation, Nintendo 64, Super Nintendo and Gameboy.
Source: the-magicbox.com
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08-15-2008, 11:38 PM
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#6 (permalink)
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| One final reason to defend the Saturn?
It was Sega's second best selling console platform ever (again, according to wiki).
Including the 32X (200,000 units), Sega CD (6 million units), the Nomad (1 million units) and the Game Gear (11 million units).
In other words, it wasn't all that bad, so don't blame it for Sega's demise as a console hardware manufacturer. Case closed.
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08-16-2008, 09:43 PM
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#7 (permalink)
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| One last thing and then I'll give it a rest... I can't believe I forgot about the TurboGrafx-16 in my research and comparisons. I have no idea how I could've forgotten about it.
Here are it's details...
Number of games: 100+ (including imports).
Total sales worldwide: 10 million
Launch price: $140
Yet another system I would place as being worse than the Saturn. 1 controller port? Come on, now.
PS- I in no way intended any of this as a slight against Stallion - his points are mostly valid, not to mention that his contributions to this site are many and great and I appreciate him sharing his knowledge on here very much. There's just a soft spot in my heart for the Saturn that stems from many fond memories with friends, and I felt like someone had to defend the mislaunched system that could have and should have come through, but didn't. Not to mention that I learned a lot and had an absolute blast doing the research to establish the Saturn's defense.
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