JustWoody has just released a new version of his popular
Mahjongg remake for the Nintendo Wii.
Description
MahJongg Wii is a Mahjongg solitaire tiles game written specifically for the Wii, developed with devkitpro and using the GRRLib for rendering, sndlib for music and sound, and wiiuse for wiimote.
How to play
The goal is to clear the board by removing all the tiles. Tiles must remove in pairs. A pair consists of two tiles which both are a) "free" and b) identical (or of the same type).
A tile is "free" when:
* no other tile is lying above or is partially covering it
* and no other tile is lying to the left or to the right of it (it can "slide" in one or both these directions..)
Two tiles are identical if they look exactly the same. The exception to this are the Flowers and Seasons tiles. They are non-identical numbered matching tiles and belong to the same type. All the Flowers tiles match one another and all the Season tiles match one another.
There are four of each tile in the game except for the Flowers and Seasons tiles which appear only once.
It's not as easy as it sounds; you can end up with having matched the "wrong" pairs and you may find yourself stuck, with unmatchable tiles blocking other key tiles so you can't clear the layout. You must be careful before removing a pair, you should look for where the remaining pair is in the layout and plan ahead. If all four of an identical tile are free, remove them to 'unclutter' the field. It's not only a game of pure luck, you have to play strategically.
Single player and co-op mode
Player(s) try to remove all tiles in the shortest possible time.
Versus mode
Two players compete to get the most points. Points are awarded for each matching tile pair selected, with different tile types being worth different amounts.
If one player gets multiple pairs in a row without the other player getting any pairs, points are multiplied by the number of pairs in a row (e.g. x2 x3 x4 etc.)
New in v0.3 24/08/08
* Added two player co-op mode
* Added full set of menus as per new graphics courtesy of DayDreamOz
* Added pause to game mode entered and exited by pressing a pause icon
* New homebrew channel icon by DayDreamOz
* Cleaned up resources better
* Fixed major bugs that was causing game to dump when moving between the game and the menus
* Fixed graphical glitch on startup
Download: here Wiibrew App Page:
here